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Télécharger Emulateur Megadrive: Genesis plus GX v1.7.4
Fichier : genplus-gx-1.7.4.7z Taille : 2.286Mo Description :
Périphériques : Voici un émulateur Mega Drive/Genesis, Master System, Game Gear, SG-1000 pour Wii par Eke-Eke. Il supporte les roms sur DVD gravé, carte SD ou périphérique USB. Les roms peuvent être zippées ou aux formats suivants: .cue, .iso, .bin, .gen, .md, .mdx, .smd, .sms, .gg et .sg. Le bios doit être mis dans le dossier /genplus/ de la carte SD sous le nom BIOS.bin Pour les DVD, mettez les ROMs à la racine. Pour les cartes SD et périphériques USB (formatés en FAT16/FAT32), mettez les ROMs dans le dossier /genplus/roms (à la racine). Note: si le dossier /genplus n'existe pas, la configuration ne peut pas se sauvegarder. Version 1.7.4 [Core/SCD] --------------- * fixed access to read-only registers on Main-CPU side ("Batman Returns" platform level freeze) * fixed & improved emulation of PRG-RAM write protection register ("Lunar Eternal Blue" japanese version freeze) * improved SUB & MAIN-CPU synchronization ("Dracula Unleashed" freeze when using US Model 2 BIOS) * improved CPU polling detection * improved CDD emulation & added CD drive access time for SEEK command ("Panic!/Switch" intro missing scene) * added missing reinitialization of MAIN-CPU PRG-RAM bank on reset * added .OGG audio tracks support through LIBTREMOR [Core/Sound] --------------- * fixed YM2612 configurable DAC depth emulation * improved Low-Pass filter * added optional "MONO" output mode [Core/VDP] --------------- * fixed FIFO access timings when using invalid write code value ("Clue" menu) * fixed DMA Copy with undocumented code value ("Fatal Labyrinth" end sequence) * minor code fixes & optimizations [Core/CPU] --------------- * optimized 68k stack read/write functions * fixed broken 68k address error emulation * fixed 68k interrupt behavior (prevents interrupts from being executed multiple time when 68k is halted) * fixed Z80 registers initial state, added proper initialization when using PBC (verified on real hardware by Charles McDonald) [Core/MD] --------------- * fixed SRAM incompatibilities between BIG ENDIAN & LITTLE ENDIAN platforms (note: this breaks old .srm files with LITTLE ENDIAN platform ports) * added support for a few recently dumped unlicensed games * added auto-detection of byte-swapped ROM files [Gamecube/Wii] --------------- * fixed CD Leds positioning when using NTSC filter * improved on-screen CD Leds (thanks to Iceknight) * various code fixes & improvements Version 1.7.3 [Gamecube/Wii] --------------- * fixed broken input system initialization Version 1.7.2 [Core/SCD] --------------- * added default TOC for Shadow of the Beast II (prevent hangs when audio tracks are missing) * fixed CD-DA fader muting * fixed PCM channels panning on reset * fixed backup RAM file management when using disc swap with Mode 1 cartridge * incremented CD drive read latency: fixes Space Adventure Cobra (freeze when opening coffin at 2nd morgue scene) * improved CDD emulation accuracy: fixes Snatcher (freeze at the end of Act 2) & various CD player bugs * improved MAIN-SUB memory map mirroring in SCD mode (verified on real hardware by Charles McDonald) * implemented cycle-accurate "stopwatch" register emulation [Core/Sound] --------------- * fixed broken PSG noise frequency * fixed incorrect Game Gear PSG stereo emulation * implemented cycle-accurate Game Gear PSG stereo [Core/VDP] --------------- * fixed broken VDP DMA from SVP ROM latency (graphic errors in Virtua Racing) [Core/MD] --------------- * added Super Mario World 64 (unlicensed) cartridge hardware emulation [Core/Input] --------------- * added automatic detection for CD games with Justifier/Menacer support * improved Justifier/Menacer emulation [Gamecube/Wii] --------------- * fixed screen rendering when borders are disabled * added configurable on-screen CD leds [Wii] --------------- * DVD light now indicates when virtual CD tray is open * fixed automatic input settings detection * improved lightgun crosshair positionning Version 1.7.1 [Core/SCD] --------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes Version 1.7.0 [Core/SCD] --------------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] --------------- * modified 68k core for Mega CD / Sega CD support * optimized 68k core using prebuild const tables [Core/VDP] --------------- * improved DMA accuracy * improved accuracy of nametables register & VSRAM writes during HBLANK: fixes "The Adventures of Batman & Robin" (graphical issues during 2nd Boss fight). * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Core/Sound] --------------- * improved synchronization between SN76489 & YM2162 cores. * improved accuracy of SN76489 core timings. [Core/MD] --------------- * added support for some recently dumped unlicensed games. * improved emulation of 32k bankswitch hardware used by a few unlicensed games. * fixed behavior of Z80 banked reads from 68k RAM (verified on real hardware). * fixed support for 128K Pro Action Replay ROM. [Core/MS] --------------- * added support for all recent korean ROM dumps by SMS Power. * added emulation of korean multi-game mapper (4-Pak All Action) * added pseudo-random RAM pattern initialization on Mark-III and Japanese Master System (fixes "Alibaba and 40 Thieves" & "Block Hole") * added port $3E emulation & internal BOOTROM support (Master System & Game Gear only). [Core/General] --------------- * added an option to set VDP mode (PAL/NTSC) independently from console region. * added an option to select original system master clock frequency (PAL/NTSC/AUTO), emulation will run at selected frequency when VSYNC is disabled. * fixed 68k context loading/saving (Sol Deace). * fixed C89 incompatibilities for better portability. * removed use of "long int" type for portability on 64-bit platforms. * moved savestate zlib compression out of emulation core (for ports that don't use it). * various optimizations. [Gamecube/Wii] --------------- * removed ROM load device selection from Load Menu: default ROM device must now be configured in menu settings. * added specific load buttons, browsers & saved paths for each systems, this also fixes slowdowns caused by screenshot loading when browsing from slow devices. * added support for left/right buttons as page up/down keys in ROM browsers * added right analog stick as default "return to menu" key for Gamecube controllers * added alternate remappable menu key combo for Gamecube controllers * added an option to disable VSYNC (emulator is synced with audio hardware instead of video). * added an option to boot system from "BIOS", with or without cartridge. * added Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. * compiled with devkitPPC r26 & libogc 1.8.11. [Gamecube] ---------- * improved progressive mode support when component cable is detected (hold B during startup to switch menu video mode configuration) Pour les versions précédentes, voir le fichier HISTORY.txt inclus dans l'archive. Site officiel : http://code.google.com/p/genplus-gx/ Les fichiers avec l'extension 7z se décompressent avec winrar ou 7zip. 81 commentaires Pages: 1 2 3 Messages:
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