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Télécharger Sonic Robot Blast 2 Wii v2.0.0 Release Candicate 4
Fichier : srb2wii-ios-2.0.0rc4.7z Taille : 10.735Mo Description :
Sonic Robot Blast 2, à l'origine est un jeu PC ayant pour héro Sonic le hérisson bleu. Callum nous propose sa version Wii du jeu. Les deux premières fois, le chargement est très long (un peu plus de 2 minutes ); mais passé ces deux fois, le chargement ne dure plus que quelques secondes. Note: la version fournie ne contient pas les sons pour des raisons de taille. Version 2.0.0 Release Candicate 4 Features and bugfixes: - Using aggressive compile-time optimisation, putting the distribution on a huge diet and fixing up the operating system in general, made SRB2 a TON faster. - Updated software versions of all the software in SRB2Wii, which contributes to modernisation and speedup, and removed some unneeded software. - Behind the scenes build-system fixes which kill bugs, add features, and make SRB2Wii compile faster so you can get your hands on it faster ;) Regressions and bugs: - SRB2Wii/mini will not load anymore, so not uploaded this time. - Fine text on the splash screen isn't rendered properly. This will be fixed in the future. - WaveBird support is not working properly. Everyone who has tried it has not been able to get it to work. Please say if your WaveBird works or not in the thread. Thanks! - Due to limitations with wminput, only one Wii Remote can be connected at a time. This can not be fixed (yet at least), it is difficult to solve this in a convenient fashion. - SRB2 seems to be having problems with registering input from the second controller (any controller) ingame. I will talk to Alam about this, and hopefully have it fixed (I might have fixed this already, actually, but haven't tried it.) - I broke Internet (not that anyone was using it anyway but yeah...). This will be fixed for the final release. - WAD loading doesn't completely work right now. Future features: - Internal updates through the Internet. - Finished SRB2Wii Launcher. I'm really sorry for the huge wait, after the last release, I'm sure you know I've had school to tend to, and its been difficult, I tell you. ;) Well, school's out for the year, and I can start developing this again. Enjoy! Version 2.0.0 Release Candicate 3 - Fonctionnalités et correctifs: - Démarrer SRB2Wii d'un périphérique USB fonctionne désormais, cependant ce sera définitivement plus lent qu'en utilisant le port SD interne. - La manette GameCube est maintenant totalement supportée. - Le multijoueur à été codé, cependant, à cause ds limitations avec wminput, seulement une seule Wiimote peut être connectée à la fois (cependant plus d'une manette GameCube peux être utilisée), et SRB2 semble avoir des problèmes avec l'enregistrement des entrées d'un second contrôleur durant le jeu. Ceci sera corrigé avant la version stable. - Le swap étendu est maintenant de nouveau supporté, et ça fait vraiment la différence avec les niveaux plus grands. Dans le menu settings du lanceur, vous pouvez dire au système SRB2Wii de crée un fichier étendu SWAP. Attention ça prendra un peu de temps et prendra de la place disque, de 128Mo. Régressions et bugs: - SRB2Wii/mini ne fonctionne plus, il n'a donc pas été envoyé. - Les textes sur l'écran de démarrage ne sont pas affichés correctement. Ceci sera corrigé prochainement. Fonctionnalités futures: - Mises à jour via internet. Version 2.0.0 Release Candicate 2 Features and bugfixes: - Fixed error where the program "/sbin/modprobe" would stop SRB2Wii from booting if the bootsplash was enabled. - Fixed rebooting and powering down. Regressions and bugs: - SRB2Wii/mini will not load anymore, so not uploaded this time. - Accessing the console by using the "BusyBox Shell" option, for some reason, locks up SRB2Wii. This option will be removed, as you can instead just press "Ctrl+Alt+F2" to access a shell. - You can no longer have the extended swap (which can improve performance with large levels). This option will return in the next release. - Fine text on the splash screen isn't rendered properly. This will be fixed in the future. Version 2.0.0 Release Candicate 1 Features and bugfixes: - Filesize has been made much, much smaller compared to v1.5.0. - SRB2 performance has been improved. - SRB2 WAD loading has been fixed. You can plug in a USB drive and use the launcher to load WADs onto SRB2Wii, but this will only load files actually NAMED .wad, so for other files (or if you prefer copying WADs from your PC directly instead) you can directly copy them to /srb2wii/addons on the SD card. - Static and DHCP networking has been fully implemented, which will allow SRB2Wii to join netgames when SRB2's netgaming issues are solved. At the moment, however, since SRB2Wii/mini does not work, you will only be able to use a USB-to-Ethernet LAN adapter for now. - Brand new splash screen that is displayed while SRB2Wii loads. Will be able to be disabled in future if that is the user's preference (or can be manually disabled by editing /srb2wii/linux.conf). - SRB2's menu controls now work. Use the D-pad to navigate the menu, and press the 1 key to go back in selections and bring the menu up while ingame. - The Classic Controller has been confirmed to be working, and its D-pad also controls the menu. Regressions and bugs: - SRB2Wii/mini will not load anymore, so not uploaded this time. - Accessing the console by using the "BusyBox Shell" option, for some reason, locks up SRB2Wii. This option will be removed, as you can instead just press "Ctrl+Alt+F2" to access a shell. - You can no longer have the extended swap (which can improve performance with large levels). This option will return in the next release. - Fine text on the splash screen isn't rendered properly. This will be fixed in the future. Site officiel : http://mb.srb2.org/showthread.php?t=31137 Les fichiers avec l'extension 7z se décompressent avec winrar ou 7zip. 16 commentaires Pages: 1 Messages:
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