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SaveGame Manager GX rev53 - NewsSaveGame Manager GX rev53Posté par Attila le 06/04/10 à 11:30:01 1146 affichages, 0 commentaire dj_skual vient de mettre en ligne un gestionnaire de sauvegarde basé sur le savegame manager 1.5 de Waninkoko, le loader GX et le Wiixplorer. Révision 53 * changed gui_savebrowser to display save banner instead of title * main menu now display the 2 browsers (switch by press B or Switch button) * some navigation fix Révision 52 * added classes and functions needed to generate and display TPLs from save banners (thx pune) * added a typedef NAVINFO to store info about navigation between devices and menus * many change in browse way, now the last browsed path still in memory and when you back from anywhere, you get your browser where you leave it Révision 51 * added NandBlockSize() fonction to get the blocksize of save in the wii nand * added blocksize to savegame struct & devicebrowserinfo for later use (for now, if the save is not installed on the nand, the returned blocksize is 0) Révision 50 Updated to DevkitPro R21 Révision 49 * added getNandName() fonction to get the real wii utf-16 encoding (will see later for utf-16 fix) * added subname to savegame struct for later use * added getTitleSubName() fonction to get subname for save on device * added subname to browserdevice struct for later use * The device browser display now only directories and saves (other files are not needed) * the language files are now downloaded on google instead of my server Site officiel : http://code.google.com/p/savegame-manager-gx/ Télécharger SaveGame Manager GX rev53 Pages: 1 Messages:
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