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OpenTTD v1.3.2 : Transport Tycoon Deluxe - NewsOpenTTD v1.3.2 : Transport Tycoon DeluxePosté par Attila le 12/08/13 à 13:32:52 2542 affichages, 0 commentaire OpenTTD est le portage par Extrems du jeu du même nom. Pour ceux qui ne le connaissent pas, OpenTTD est une ré-implémentation Open Source du jeu de Microprose "Transport Tycoon Deluxe". En tant que président d'une start-up de transport en 1950, vous avez le choix de construire des rails, des routes, des routes aériennes ou maritime pour étendre votre empire de transport. 1.3.2 (2013-07-27) (None) 1.3.2-RC2 (2013-07-13) - Fix: [Admin] End-of-rcon data could not be determined reliably for any rcon command [FS#5643] (r25598, r25588, r25587) - Fix: [Content] When the server closed the connection, the client would for eternity try to read a packet and never timeout making it impossible to reconnect [FS#5635] (r25597) - Fix: [Script] Changing the script difficulty level in-game would also change the settings using the default even though they were not allowed to change in-game [FS#5644] (r25592) - Fix: [Admin] Ensure that sent and received length of json strings are the same [FS#5646] (r25590, r25589) - Fix: [Squirrel] Stack overflow did not show an error, due to the stack to throw the error already being full [FS#5320] (r25585) - Fix: [Script] Documentation implied that XXList::AddItem has a default for value if it isn't filled in [FS#5638] (r25579, r25577) - Fix: Layouter caused significant slowdown with text heavy windows, cache it to make it manageable (r25574, r25570, r25569, r25567, r25564) - Fix: Make content list appear faster (r25573) - Fix: Non-ICU layouter started new lines with the space which triggered the linebreak (r25568) - Fix: If the next order cannot be resolved, reset the current order property instead of leaving it in an intermediate state [FS#5633] (r25562) - Fix: [Squirrel] Infinite recursion loop in freeing data via a looping set of references [FS#5568] (r25558) - Fix: One could build bridges over owned land of another company [FS#5524] (r25557) - Fix: [Script] Texts from scripts were not validated before they were shown, causing an assertion to trigger [FS#5632] (r25555) - Fix: Provide a warning when no vehicles are available, and tell what to do in that case [FS#5530] (r25553) - Fix: Possible reading of uninitialised memory due to undefined execution order (r25551) - Fix: [Windows] Race condition between two drawing threads could crash OpenTTD [FS#5571] (r25550) - Fix: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly [FS#5626] (r25547) - Fix: Small memory leaks (r25546) - Fix: [GS] The checks and validations for setting the extra text in the town window became too stringent [FS#5625] (r25544) 1.3.2-RC1 (2013-06-30) - Remove: SETX(Y) does not work at all with other than default fonts, so get rid of it (r25454) - Fix: strndup should not examine strings beyond its upper limit [FS#5621] (r25527) - Fix: Proper support for Brahmic scripts (e.g. Tamil and Thai) [FS#5481] (r25526, r25525, r25524, r25514, r25513, r25512, r25511, r25501, r25493, r25485, r25483, r25482, r25481, r25478, r25477, r25476, r25474, r25473, r25472, r25471, r25470, r25469, r25468, r25467, r25466, r25465, r25463, r25462, r25455, r25452, r25451, r25450, r25447, r25446, r25445, r25444, r25443, r25442, r25441, r25440, r25439, r25438, r25437, r25436, r25343, r25157) - Fix: SDL does not give an event when an application gets mouse focus while going to full screen, so manually force the mouse-is-in-window state [FS#5587] (r25523) - Fix: [NewGRF] When cargo NewGRF define a multiplier to modify vehicle capacities, use the same multiplier to modify loading speed (r25497, r25479) - Fix: When addings bits to a (train) station, the train trying to stop there could overshoot the (new) stop location and not stop at all [FS#5553] (r25495) - Fix: The face of the manager differed on clients when the company was started after the clients joined [FS#5610] (r25491, r25490) - Fix: Do not send encoded texts to names, but decode them into a plain C string and then pass them on [FS#5613] (r25489, r25488) - Fix: Do not allow control codes in names of things (signs, vehicles, towns, stations, etc), so they have a known maximum fixed size and are, by definition, the same for everyone (r25487) - Fix: Missing length validation for town and president names in script APIs (r25486) - Fix: [OSX] OS X SDK versions >= 10.5 always have a non-const iconv declaration (r25480) - Fix: Disable the depot-refit button in the order GUI, if the consist is not refittable unless it already has a refit order (r25459, r25458, r25457) - Fix: When town creation failed, removing remnants of the construction failed on protected houses [FS#5603] (r25429) - Fix: There were two hotkeys to toggle between 'unload' and 'unload if possible' (r25406) - Fix: The size of station construction windows could oscillate when resizing the window moved the mouse into the window [FS#5596] (r25395) - Fix: Restrict renaming engines to the server, just like renaming towns (r25394) - Fix: Loading only 8 bits into a 16 bit variable could cause endianness problems (r25337) - Fix: Check for zero width space in translations and fail upon finding them [FS#5589] (r25326) - Fix: [SDL] Keyboard input stopped working after fullscreen toggle [FS#5580] (r25318) - Fix: Proper size-estimation for numbers with n digits, i.e. not assume a particular number is the widest [FS#5562] (r25314, r25313) - Fix: Do not focus the editbox in the NewGRF window, if there is no editbox visible (r25307) - Fix: Game Script APIs that execute a DoCommand were returning the same result as in TestMode during world generation [FS#5561] (r25305) - Fix: Build railway fences next to objects, even if they are owned by the same company [FS#5565] (r25302) - Fix: gcc4.6 removed -mno-cygwin option (r25266) Site officiel : http://www.openttd.org/en/ Site officiel : http://wiibrew.org/wiki/OpenTTD Télécharger OpenTTD v1.3.2 : Transport Tycoon Deluxe Pages: 1 Messages:
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