Télécharger GCN MemCard Recover 0.2

idTitreDateCatégorieTéléchargementsVus
934GCN MemCard Recover 0.209/02/14 à 12:56:06Outil1276705
Fichier : mcrecover_0.2-win32.7z
Taille : 4.349Mo 
Description :

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GCN MemCard Recover est une application compatible Windows et Linux servant à récupérer des données de cartes mémoires GameCube corrompues ou formatées.

Le programme marche avec des dumps de carte mémoire fait avec GCMM.

Glissez et déposez votre dump de sauvegarde sur l'application et vous aurez une liste de jeux dessus. En faisant scanner, vous aurez une liste des sauvegardes corrompues ou formatées que vous pourrez restaurer avec le bouton save qui exporte une sauvegarde en GCI.

Version 0.2
Stability has been improved. In particular, the custom model for the QTreeView now handles all required signals correctly.
Some parts of the program now utilize C++ 2011 functionality. A compatibility header has been included for older compilers.
The toolbar that was formerly located in the "Memory Card" view is now a window toolbar, and contains additional items, such as the "Preferred Region" selection.
Added preliminary support for displaying scanning progress in the taskbar. Currently, only the D-Bus DockManager protocol is supported. Support for Ubuntu's Unity and Windows 7 will be added later.
GcImage and Checksum functions have been split out into their own library, libgctools. This library depends on libpng but does not depend on Qt.
Added support for the Qt translation system. Currently, translations for en_US, en_GB, es_CL, and "1337" are included.
Fixed some corner cases with full memory card images and certain save files.
Support for Japanese save files is improved.
Added preliminary support for compiling with Microsoft Visual C++. The primary distributions will still be compiled with gcc/MinGW.
Banners and icons can now be exported as image files. Banners and non-animated icons are always exported as PNG. Icons can be exported as APNG, PNG (file per frame), PNG (vertical strip), and PNG (horizontal strip).
Added "Preferred Region" support. Some games don't have any way to determine the region by simply looking at the description, and in some cases, might be identical in every way other than the region code in the game ID. "Preferred Region" allows you to specify which region you want to prefer in the case that multiple save files in different regions are detected.
Added support for multiple database files. The included databases are now split by region, e.g. USA, JPN, etc. Homebrew and Unlicensed titles are also contained in their own databases.
Added a new utility "gcbanner". This utility can extract banner images and icons from GameCube BNR1 and BNR2 opening.bnr files as well as Wii save files (both raw banner.bin and encrypted save files). Animated icons can be extracted to the same formats supported by GCN MemCard Recover's icon extraction function. Banners and static icons are always extracted in PNG format.
The current directory and block tables can now be switched on the fly. This may allow for easier recovery of files that were deleted in the GameCube file manager, as long as no other files have been saved or updated in the meantime.
Added a "top-secret" easter egg. :)

Version 0.1
Initial release.
Supports extracting regular files from GCN memory card dumps. "Regular" files in this case means files that are normally visible in the system memory card manager.
Supports searching for "lost" files in GCN memory card dumps. "Lost" files are files that aren't normally accessible because their file entries were removed, either due to corruption in the directory tables or accidental reformatting.
Includes a database with 61 different file entries. This initial database only has NTSC-U games, and some file entries are not usable at the moment due to limitations in the scanning engine.
Scanning engine cannot currently search for files whose descriptions are not stored in the first block of the file.
Variable modification system does not yet support files with multiple slots whose slot IDs are not described in the file description field.


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http://wiibrew.org/wiki/GCN_MemCard_Recover Site officiel : http://wiibrew.org/wiki/GCN_MemCard_Recover

 
Télécharger Télécharger GCN MemCard Recover 0.2
Les fichiers avec l'extension 7z se décompressent avec winrar ou 7zip.
 

4 commentaires
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^ Déconnecté zelda29
#1, posté le 14/08/13 à 16:06:19
Donatrice
427 messages
Gros parleur
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Quote :
En faisant scanner, vous aurez une liste des sauvegardes corrompues ou formatées que vous pourrez restaurer avec le bouton save qui exporte une sauvegarde en GCI.


Ma sauvegarde NMM de Luigi Mansion est corrompue (je sais pas du tout pourquoi, j'ai pas utilisé de code n'y rien.)

Etant à Bowser le boss de fin, j'ai pas vraiment envie de recommencer.

Ya pas un moyen de rendre ma sauvegarde NMM de Luigi Mansion comme avant ?
PS3 infos, toutes les news et tutoriaux du hack / jailbreak PS3
^ Déconnecté Attila
#2, posté le 27/08/13 à 13:28:07
Administrateur
23126 messages
Dieu des dieux
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ça corrige que les corruptions qui empêche la sauvegarde d'être affichée, pas une corruption au sein même de la sauvegarde
^ Déconnecté zelda29
#3, posté le 27/08/13 à 15:34:44
Donatrice
427 messages
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Ben comment sa se fait qu'elle se soit corrompue ?
J'ai pas fais de code, reset en sauvegardant, etc...
LOLTube.fr - Humour image
^ Déconnecté SPLN
#4, posté le 27/08/13 à 17:48:49
Membre
308 messages
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Une erreur de checksum sûrement, faudrait y jeter un œil avec un éditeur hexadécimale pour voir si le checksum est bon. Si c'est pas le cas, faut le corriger sinon je ne sais pas quoi faire.

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