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cIOSX d2x v4beta4- ForumTopic: cIOSX d2x v4beta4par![]() Nouveau cIOSCode : v4beta4 ES - Added "return to channel" feature compatible with all games out there, included problematic ones like PoP. FAT - Added support for sector size up to 4K (typically needed for HDD greater than 2T). v4beta3 ES - Fixed error 002 in method 2 for blocking ios reload. ES - Repeated ios reload are now supported by method 2. ES - Added support to reload any ios, not only 249. v4beta2 FAT - Fixed a bug in FAT_GetStats. Now games like Max & the Magic Marker, FFCC My Life as a King and FFCC My Life as a Darklord are working properly. FAT - Fixed the error code returned by FAT_Readdir when the requested folder is an existing file. Now all Strong Bad episodes are working properly. FAT - Fixed a bug in FAT_Seek to prevent from increasing the file size when seeking out of the file. FAT - Changed timing logic Other minor changes. v4beta1 EHCI - Fixed a bug to support HDD greater than 1TB FAT - Updated FatFs from 0.8 to 0.8b FAT - Fixed a potential buffer overflow while reading a directory FAT - Changes due to the fix for huge HDD made in EHCI module FFS - Removed workaround on file renaming since the issue has been fixed by updating FatFs into the FAT module Other minor changes. donc apparement si j'ai tout bien compris, si les développeurs de Cfg USBLoader (par ex.) intègrent le code qu'il faut dans leur programme, à partir des jeux on pourrait retourner directement dans le Loader au lieu du menu Wii ;) Pages: 1 Messages:
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