Powder v117-1 - News

Powder v117-1

   
Posté par le 07/01/12 à 23:56:24
1656 affichages, 1 commentaire
 
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Insin nous présente Powder, un portage du jeu vidéo "Rogue" dans lequel le principe est que le joueur joue le rôle d’un aventurier typique des jeux de rôle « médiévaux-fantastiques » tels que Donjons et Dragons.

Rogue est un jeu vidéo datant de 1980 dans lequel le joueur explore un vaste ensemble de souterrains. Il est l’inspirateur d’un grand nombre de clones et dérivés, collectivement nommés « rogue-likes », les plus connus étant Hack, Nethack, Larn, Moria, ADOM et Angband.

Version 117-1
True aim is now in the book of blades, so you can learn it without an extra skill book. (Robert Barber)
Forgetting a spell while wielding a staff that imbues it will now properly fail. (Paul Strickland)
Failing to forget no longer uses a turn.
Unenchanted weapons and armor which you have found the enchantment of now report +0. (Mike Ratzlaff)
Objects collapsing into meatballs now properly state if the result is multiple meatballs. (Nathan Bogue)
Tutorial for signpost for kiwis now mentions the hostile tag on the look description. (Claudio)
Signpost added to surace world. (SilverAnalyst)
Someone to greet you on the surface world. (Andrew Walker)
Unequippable item slots say No Item slot rather than Empty slot. Empty body slots report the appendage name (left hand, radula, etc)
+ and * by the god reports when praying lets you know how much they like your fashion sense. (hotpoo)
Frogs have a bonus to attack vs insects. (Robert Barber)
Silver and gold weapons will occasionally dull if used against non-vulnerable targets.
Finally added the cute and cuddly triceratops!
If you id the enchantment of an item by throwing it, now the stack you threw it from wil also be ided. (Mike Ratzlaff)
Sleeping creatures have a visual indication. (Mike Ratzlaff)
Swapping worn armour with wielded sword no longer causes you to wear the sword. (Mike Ratzlaff)
Rolling boulder works on some monsters.
Fix minor spelling errors (Gurkan Sengun)
Full AI state was being cleared when nothing was edible rather than just the single edible bit. (Don Collins)
Dipping nothing into a potion no longer crashes, provided you figured a way to do that in the first place. (Richard Quirk)
Two or more equipped items with extra attacks now properly stack the chance of invoking the attacks, rather than jumping straight to a 99% chance. (Richard Quirk)
One new room type.
Mountain and Hills in Ibson The Grey's tileset are now in their correct positions.

Quote :
Note: While the highscore is kept, save games are never preserved between versions. Please wait until your current character dies before upgrading.




http://www.nintendomax.com/viewtopic.php?f=54&t=14115 Source : http://www.nintendomax.com/viewtopic.php?f=54&t=14115
http://www.zincland.com/powder/index.php?pagename=release Site officiel : http://www.zincland.com/powder/index.php?pagename=release
télécharger Télécharger Powder v117-1



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^ Déconnecté abdel69jutsu
#1, posté le 08/01/12 à 02:20:43
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